Friday, February 11, 2011
Assignment 3 - embodiment
Virtual Alpine Challenge is a 3D reality video game that is different than the other snowboarding video games on the market. It features a virtual reality helmet that simulates incredibly real looking terrain. Additionally, the interface allows one to select whichever course they want to play, and connect through WiFi to gain access to additional terrains and parks once the user has completed the 50 that the game initially comes with.
The beam that holds the deck is incredibly responsive; it raises, lowers and swivels based on the riders preference, pressure and stance to allow for maximum room for any angels the user wishes to achieve. None of the other snowboarding games on the market have a life-size deck or bindings to hold the user in, which means that it cannot feel very real or simulate the sport properly. The large deck and bindings (which one should be wearing shoes before stepped into) allows the avid snowboarder to keep up their muscle definition and skill even in the off season.
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